Schedule
Week 1
- Wednesday, 30 March: Discussion of how we will use class time. Students bring ideas for proposed things to read, play, or do together for a course on games and fiction. These could be new or old, that you've read/played/done or that you simply want to read/play/do. We will aim to negotiate the syllabus at least through the first half of the quarter. Finally, discussion of how class seminar discussions are run.
- Friday, 1 April: Seminar discussion of Brian McDonald's Invisible Ink: A Practical Guide to Building Stories that Resonate (a very mainstream take on fiction as mass media). Play fictionally-interesting games and/or do in-class fiction writing exercises together. Distribute projects from Adrian and Ben Sp. Project check-ins from Michael T and Sarah Fay. Discussion of how class critiques are run.
Week 2
- Wednesday, 6 April: Discussion of visual narrative: Scott McCloud's Understanding Comics (chapters 2 & 6), notes on Jennifer Van Sijll's Cinematic Storytellng, a few pages from Ollie Johnston and Frank Thomas's The Illusion of Life, and The Carl Comics (both versions) by Scott McCloud. Discussion of excerpts from three takes on fiction and creative writing as art and personal practice: Break Every Rule by Carole Maso, Writing Down the Bones by Natalie Goldberg, and The Art of Fiction by John Gardner. The excerpts and notes are available from the Readings page.
- Friday, 8 April: Critique of projects from Adrian and Ben Sp (distributed a week prior). Distribute projects from Michael T and Sarah Fay. Project check-in from Matthew. Have played at least 30 minutes in our Minecraft realm (some possible group times being coordinated by email).
Week 3
- Wednesday, 13 April: Discussion of the crafting of play: A Game Design Vocabulary by Anna Anthropy and Naomi Clark (full book) and chapter 26 ("Games as Narrative Play," available from the Readings page) from Rules of Play by Katie Salen and Eric Zimmerman.
- Friday, 15 April: Critique of projects from Michael T and Sarah Fay (distributed a week prior). Distribute project from Matthew. Project check-ins from Melanie and Joe. Have played at least 30 more minutes in our Minecraft realm.
Week 4
- Wednesday, 20 April: Discussion of hypertext and scholarly history part 1.
- Friday, 22 April: Critique of project from Matthew (distributed a week prior). Distribute project from Joe. Have played at least 30 more minutes in our Minecraft realm.
Week 5
- Wednesday, 27 April: Lost to faculty illness.
- Friday, 29 April: Performance of project from Joe. Project check-ins from Josh and Katie. Attending lecture by Aaron A. Reed. Meeting in DARC 343.
Week 6
- Wednesday, 4 May: Critique of Joe's project. Check in from Lucas. Group Minecraft play?
- Friday, 6 May: Noah at Stanford for Shift CTRL. No class meeting. Distribute projects from Melanie and Josh.
Week 7
- Wednesday, 11 May: Discussion of interactive fiction (IF) and scholarly history part 2. Meeting in DARC 343.
- If you haven't already, install a z-machine IF interpreter: http://inform7.com/if/interpreters/
- Play Adventure by William Crowther and Donald Woods (for at least 30 minutes)
- Read chapter from Interactive Fiction: the Computer Storygame Adventure, by Mary Ann Buckles (see Readings page)
- Play Trinity by Brian Moriarty (for at least 30 minutes)
- Read chapters 1, 4, and 5 ("Ergodic Literature," "No Sense of an Ending: Hypertext Aesthetics," and "Intrigue and Discourse in the Adventure Game") from Cybertext by Espen Aarseth
- Read "Riddles" from Nick Montfort's Twisty Little Passages (see Readings page)
- Play Lost Pig by Admiral Jota (for at least 30 minutes)
- Friday, 13 May: Critique of projects from Josh and Melanie (distributed a week prior). Distribute projects from Katie and Lucas. Second year DANM conflict.
Week 8
- Wednesday, 18 May: Discussion of adventure games and scholarly history part 3.
- Play Hi-Res Adventure #1: Mystery House by Roberta Williams and Ken Williams (at least 20 minutes)
- Read the Introduction and analysis of Star Raiders from Brenda Laurel's Toward the Design of a Computer-Based Interactive Fantasy System (see Readings page)
- Play I Have No Mouth and I Must Scream by Harlan Ellison, David Mullich, David Sears, et al (at least 30 minutes, currently on Steam sale)
- Read chapters 1, 4, 5, and 6 ("Lord Burleigh's Kiss," "Immersion," "Agency," and "Transformation") of Hamlet on the Holodeck by Janet Murray
- Read chapter 6 ("The Cyborg Author: Problems of Automated Poetics") of Cybertext
- Play Device 6 by Simon Flesser and Magnus “Gordon” Gardebäck (at least 30 minutes, iPads available from DANM checkout if necessary)
- Friday, 20 May: Critique of projects from Katie and Lucas (distributed a week prior). Second year DANM conflict.
Week 9
- Wednesday, 25 May: Discussion of multiplayer offline narratives (tabletop board games, tabletop RPGs, ARGs, LARPs, etc).
- Friday, 27 May: Discussion of generative narratives. Probably no second year DANM conflict.
Week 10
- Wednesday, 1 June: Discussion of multiplayer online narratives.
- Friday, 3 June: Discussion of games, narrative, and gender. Probably second year DANM conflict.
Finals Week
- Because our meeting time is "non-standard," our final exam is scheduled for Thursday, June 9, 4:00–7:00 p.m. However, I believe we can reschedule if everyone agrees.
- At the final exam time we will see presentations of post-critique progress from all class members.